<?xml version="1.0" encoding="UTF-8" ?>
<rss version="2.0">
    <channel>
      <title>TTD Clarity</title>
      <link>https://www.ttdclarity.com</link>
      <description>Last 10 notes on TTD Clarity</description>
      <generator>Quartz -- quartz.jzhao.xyz</generator>
      <item>
    <title>Cheat Sheets</title>
    <link>https://www.ttdclarity.com/g-toolbox/cheat-sheets/</link>
    <guid>https://www.ttdclarity.com/g-toolbox/cheat-sheets/</guid>
    <description><![CDATA[ Train timelines, cargo flowcharts, sizing tables ]]></description>
    <pubDate>Sat, 23 May 2026 16:29:35 GMT</pubDate>
  </item><item>
    <title>Toolbox</title>
    <link>https://www.ttdclarity.com/g-toolbox/</link>
    <guid>https://www.ttdclarity.com/g-toolbox/</guid>
    <description><![CDATA[ Handy tools to have on hand at your fingertips, such as cheat-sheets, junction designs, quick reference sheets, and sortable lists. ]]></description>
    <pubDate>Sat, 23 May 2026 16:29:35 GMT</pubDate>
  </item><item>
    <title>Junction Blueprints</title>
    <link>https://www.ttdclarity.com/g-toolbox/junction-blueprints/</link>
    <guid>https://www.ttdclarity.com/g-toolbox/junction-blueprints/</guid>
    <description><![CDATA[ Text schematics and screenshots of intersections ]]></description>
    <pubDate>Sat, 23 May 2026 16:29:35 GMT</pubDate>
  </item><item>
    <title>Home</title>
    <link>https://www.ttdclarity.com/</link>
    <guid>https://www.ttdclarity.com/</guid>
    <description><![CDATA[ 🗺️ My Journey I am dating myself, but I played the original Transport Tycoon Deluxe back in the 90s, eventually returning to it via OpenTTD over a decade ago. ]]></description>
    <pubDate>Sat, 23 May 2026 16:29:35 GMT</pubDate>
  </item><item>
    <title>Mission</title>
    <link>https://www.ttdclarity.com/mission</link>
    <guid>https://www.ttdclarity.com/mission</guid>
    <description><![CDATA[ Clarity in the Matrix My mission is to help fellow enthusiasts navigate the ‘Matrix’ of OpenTTD information. ]]></description>
    <pubDate>Sat, 23 May 2026 16:29:35 GMT</pubDate>
  </item><item>
    <title>Modding Muddle</title>
    <link>https://www.ttdclarity.com/b-modding/modding-muddle</link>
    <guid>https://www.ttdclarity.com/b-modding/modding-muddle</guid>
    <description><![CDATA[ For a long time, I stayed away from the NewGRF button. ]]></description>
    <pubDate>Sat, 23 May 2026 16:29:35 GMT</pubDate>
  </item><item>
    <title>Hurdles</title>
    <link>https://www.ttdclarity.com/c-hurdles/</link>
    <guid>https://www.ttdclarity.com/c-hurdles/</guid>
    <description><![CDATA[ A hub of real-world 'Reality Checks' and peer-to-peer stories for overcoming common OpenTTD friction points. ]]></description>
    <pubDate>Sat, 23 May 2026 16:29:35 GMT</pubDate>
  </item><item>
    <title>Mayor Forgiveness</title>
    <link>https://www.ttdclarity.com/c-hurdles/mayor-forgiveness</link>
    <guid>https://www.ttdclarity.com/c-hurdles/mayor-forgiveness</guid>
    <description><![CDATA[ We have all been there: you are trying to squeeze a mainline through a growing town and you bulldoze one too many houses — or worse, some trees. ]]></description>
    <pubDate>Sat, 23 May 2026 16:29:35 GMT</pubDate>
  </item><item>
    <title>Passenger Paradox</title>
    <link>https://www.ttdclarity.com/c-hurdles/passenger-paradox</link>
    <guid>https://www.ttdclarity.com/c-hurdles/passenger-paradox</guid>
    <description><![CDATA[ When I first started, I treated passengers like coal: I would wait for a station to be ‘Full’ before moving them. ]]></description>
    <pubDate>Sat, 23 May 2026 16:29:35 GMT</pubDate>
  </item><item>
    <title>Profit Bleed</title>
    <link>https://www.ttdclarity.com/c-hurdles/profit-bleed</link>
    <guid>https://www.ttdclarity.com/c-hurdles/profit-bleed</guid>
    <description><![CDATA[ In my early years of playing, I thought the only way to fail was to not have enough trains. ]]></description>
    <pubDate>Sat, 23 May 2026 16:29:35 GMT</pubDate>
  </item>
    </channel>
  </rss>